Education and Training

Piloting a Mobile Game for Behavioral Therapy

The following study aims to understand the feasibility of the mobile app and game, GuessWhat, to deliver behavioral therapy to children with autism. The GuessWhat app is a charades style game that engages parent and child in fluid social interaction where the parent must guess what the child is acting out based on the prompt shown on the phone screen. Participants will use their own personal phone to download the study app. The app will walk participants through a variety of charades style games. The interactive games will be video recorded and all data are transferred securely to the Wall Lab for analysis. This study is enrolling parents of children with ASD who are at least 18 years of age and have a child between 3-12 years old. Parents are asked to complete questionnaires before and after playing the GuessWhat game with their child 3-4 times per week for 4 weeks.

Stanford is currently not accepting patients for this trial.

Stanford Investigator(s):

Intervention(s):

  • other: GuessWhat Mobile Application

Eligibility


Inclusion Criteria:

   - Parent who is at least 18 years old of child with autism.

   - Child with autism is between 3 and 12 years old at time of baseline data collection.

Exclusion Criteria:

   - Parent is not able to read or speak English

   - Parent does not have an Android or iOs smartphone compatible with GuessWhat App

Ages Eligible for Study

3 Years - 12 Years

Genders Eligible for Study

All

Not currently accepting new patients for this trial

Contact Information

Stanford University
School of Medicine
300 Pasteur Drive
Stanford, CA 94305
Not Recruiting